Blackdice Évaluation et création de règles de jeux de rôles. |
| | Classes Officielles | |
| | Auteur | Message |
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Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Classes Officielles Dim 1 Juin - 11:16 | |
| Les classes fonctionnent comme suit:
Les traits spéciaux de la classes qui sert de base, et par la suite vous choisissez les pouvoirs relié à cette même classe. Il va m'etre impossible de mettre l'entièreté des informations, puisque je ne dois pas dépasser le 10% légal du livre, alors je vais m'en tenir qu'aux traits de base. (Il sera toujours possible par contre de débattre sur un pouvoir ou un autre).
Les powers sont divisé en trois catégories:
Les At-Will, signifiant pouvant être utiliser autant de fois que désiré. Les Daily Exploits, signifiant une fois par jour. Et les Encounters Exploits, une fois par combat. Il y a aussi Utility, mais je ne sais leur cadence de lancement.
En cas de doute, voila les keywords:
At-Will ✦ Martial, Weapon Encounter ✦ Divine Daily ✦ Acid, Arcane, Implement
Dernière édition par Syd le Dim 1 Juin - 11:37, édité 2 fois | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:16 | |
| Cleric:
CLASS TRAITS
Role: Leader. You lead by shielding allies with your prayers, healing, and using powers that improve your allies’ attacks. Power Source: Divine. You have been invested with the authority to wield divine power on behalf of a deity, faith, or philosophy. Key Abilities: Wisdom, Strength, Charisma Armor Proficiencies: Cloth, leather, hide, chainmail Weapon Proficiencies: Simple melee, simple ranged Implement: Holy symbol Bonus to Defense: +2 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 7 + Constitution modifier Trained Skills: Religion. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Arcana (Int), Diplomacy (Cha), Heal (Wis), History (Int), Insight (Wis), Religion (Int) Build Options: Battle cleric, devoted cleric Class Features: Channel Divinity, Healer’s Lore, healing word, Ritual Casting | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:17 | |
| Fighter
CLASS TRAITS
Role: Defender. You are very tough and have the exceptional ability to contain enemies in melee. Power Source: Martial. You have become a master of combat through endless hours of practice, determination, and your own sheer physical toughness. Key Abilities: Strength, Dexterity, Wisdom, Constitution Armor Proficiencies: Cloth, leather, hide, chainmail, scale; light shield, heavy shield Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged Bonus to Defense: +2 Fortitude Hit Points at 1st Level: 15 + Constitution score Hit Points per Level Gained: 6 Healing Surges per Day: 9 + Constitution modifier Trained Skills: From the class skills list below, choose three trained skills at 1st level. Class Skills: Athletics (Str), Endurance (Con), Heal (Wis), Intimidate (Cha), Streetwise (Cha) Build Options: Great weapon fighter, guardian fighter Class Features: Combat Challenge, Combat Superiority, Fighter Weapon Talent | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:23 | |
| Paladin
CLASS TRAITS
Role: Defender. You are extremely durable, with high hit points and the ability to wear the heaviest armor. You can issue bold challenges to foes and compel them to fight you rather than your allies. Power Source: Divine. You are a divine warrior, a crusader and protector of your faith. Key Abilities: Strength, Charisma, Wisdom Armor Proficiencies: Cloth, leather, hide, chainmail, scale, plate; light shield, heavy shield Weapon Proficiencies: Simple melee, military melee, simple ranged Implements: Holy symbol Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will Hit Points at 1st Level: 15 + Constitution score Hit Points per Level Gained: 6 Healing Surges per Day: 10 + Constitution modifier Trained Skills: Religion. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Diplomacy (Cha), Endurance (Con), Heal (Wis), History (Int), Insight (Wis), Intimidate (Cha), Religion (Int) Build Options: Avenging paladin, protecting paladin Class Features: Channel Divinity, Divine Challenge, lay on hands | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:24 | |
| Ranger
CLASS TRAITS
Role: Striker. You concentrate on either ranged attacks or two-weapon melee fighting to deal a lot of damage to one enemy at a time. Your attacks rely on speed and mobility, since you prefer to use hit-andrun tactics whenever possible. Power Source: Martial. Your talents depend on extensive training and practice, inner confidence, and natural proficiency. Key Abilities: Strength, Dexterity, Wisdom Armor Proficiencies: Cloth, leather, hide Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged Bonus to Defense: +1 Fortitude, +1 Reflex Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Dungeoneering or Nature (your choice). From the class skills list below, choose four more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Dungeoneering (Wis), Endurance (Con), Heal (Wis), Nature (Wis), Perception (Wis), Stealth (Dex) Build Options: Archer ranger, two-blade ranger Class Features: Fighting Style, Hunter’s Quarry, Prime Shot | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:25 | |
| Rogue
CLASS TRAITS
Role: Striker. You dart in to attack, do massive damage, and then retreat to safety. You do best when teamed with a defender to flank enemies. Power Source: Martial. Your talents depend on extensive training and constant practice, innate skill, and natural coordination. Key Abilities: Dexterity, Strength, Charisma Armor Proficiencies: Cloth, leather Weapon Proficiencies: Dagger, hand crossbow, shuriken, sling, short sword Bonus to Defense: +2 Reflex Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Stealth and Thievery. From the class skills list below, choose four more trained skills at 1st level. Class Skills: Acrobatics (Dex), Athletics (Str), Bluff (Cha), Dungeoneering (Wis), Insight (Wis), Intimidate (Cha), Perception (Wis), Stealth (Dex), Streetwise (Cha), Thievery (Dex) Build Options: Brawny rogue, trickster rogue Class Features: First Strike, Rogue Tactics, Rogue Weapon Talent, Sneak Attack | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:26 | |
| Warlock
CLASS TRAITS
Role: Striker. Your attack powers are highly damaging and often weaken or hamper the target in some way. You can elude attacks by flying, teleporting, or turning invisible. Power Source: Arcane. You gain your magical power from a pact you forge with a powerful, supernatural force or an unnamed entity. Key Abilities: Charisma, Constitution, Intelligence Armor Proficiencies: Cloth, leather Weapon Proficiencies: Simple melee, simple ranged Implements: Rods, wands Bonus to Defense: +1 Reflex, +1 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 6 + Constitution modifier Trained Skills: From the class skills list below, choose four trained skills at 1st level. Class Skills: Arcana (Int), Bluff (Cha), History (Int), Insight (Wis), Intimidate (Cha), Religion (Int), Streetwise (Cha), Thievery (Dex) Build Options: Deceptive warlock, scourge warlock Class Features: Eldritch blast, Eldritch Pact, Prime Shot, Shadow Walk, Warlock’s Curse | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:26 | |
| Warlord
CLASS TRAITS
Role: Leader. You are an inspiring commander and a master of battle tactics. Power Source: Martial. You have become an expert in tactics through endless hours of training and practice, personal determination, and your own sheer physical toughness. Key Abilities: Strength, Intelligence, Charisma Armor Proficiencies: Cloth, leather, hide, chainmail; light shield Weapon Proficiencies: Simple melee, military melee, simple ranged Bonus to Defense: +1 Fortitude, +1 Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 7 + Constitution modifier Trained Skills: From the class skills list below, choose four trained skills at 1st level. Class Skills: Athletics (Str), Diplomacy (Cha), Endurance (Con), Heal (Wis), History (Int), Intimidate (Cha) Build Options: Inspiring warlord, tactical warlord Class Features: Combat Leader, Commanding Presence, inspiring word | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:27 | |
| Wizard
CLASS TRAITS
Role: Controller. You exert control through magical effects that cover large areas—sometimes hindering foes, sometimes consuming them with fire. Power Source: Arcane. You channel arcane forces through extensive study, hidden knowledge, and intricate preparation. To you, magic is an art form, an expressive and powerful method by which you seek to control the world around you. Key Abilities: Intelligence, Wisdom, Dexterity Armor Proficiencies: Cloth Weapon Proficiencies: Dagger, quarterstaff Implements: Orbs, staffs, wands Bonus to Defense: +2 Will Hit Points at 1st Level: 10 + Constitution score Hit Points per Level Gained: 4 Healing Surges per Day: 6 + Constitution modifier Trained Skills: Arcana. From the class skills list below, choose three more trained skills at 1st level. Class Skills: Arcana (Int), Diplomacy (Cha), Dungeoneering (Wis), History (Int), Insight (Wis), Nature (Int), Religion (Int) Build Options: Control wizard, war wizard Class Features: Arcane Implement Mastery, cantrips, Ritual Casting, spellbook | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 11:36 | |
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| | | Phoenix
Nombre de messages : 473 Date d'inscription : 20/11/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 13:19 | |
| Petite précision, les Utility sont en fait des rituals. Ce sont des sorts que l'on peut lancer tant que l'on possède le livre de rituel et les composantes nécessaires. On n'a pas à apprendre un sort utilitaire.
Aussi, il me semble que le Ranger n'était pas une classe de base mais bien une qui sera rajoutée sous peu. | |
| | | Syd Admin
Nombre de messages : 1263 Age : 38 Date d'inscription : 18/06/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 16:43 | |
| Des rituel? je ne crois pas, il y a une section rituel a la fin du livre, cela n'a pas rapport. Les utilitys sont du genre Bless.
Il s'agit de boostage genre.
Et pour l'ensemble, c'est un copier coller du livre. | |
| | | Phoenix
Nombre de messages : 473 Date d'inscription : 20/11/2007
| Sujet: Re: Classes Officielles Dim 1 Juin - 21:39 | |
| Là ce sont des buffs pas des utility. Je ne sais pas dans quel livre tu as lu ça mais bon...
Pour ce qui est des rituels, un extrait du PH sur le site de WotC en parlait. Ce sont les véritables utiliy spells. | |
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